These are always stagnant, so you can follow the same path to get to Daresso. Once you enter The Grand Arena, it switches from a dirty, muddy area, to multiple Arena’s with passageways connecting them. The unique boss in this area, Barkhul, is comparatively weak when compared to the danger totems. Similar to Kaom’s dream this first area does not have a waypoint, and while more linear overall in nature. ![]() Return to The Crystal Veins and proceed to Daresso’s Dream. Once he is dead you may portal or log out to return to town. He will drop the Eye of Fury upon defeat. Initially, only ⅓ of the arena is covered, but as Kaom loses 50% of his health, the arena will be ⅔’s covered by projectiles until the fight is through, giving you very little space to navigate to avoid Kaom’s attacks. The most challenging part of Kaom is his arena, which pelts out fiery projectiles for the duration of the encounter. In addition he summons both humanoid and raging spirit adds. Kaom has several scripted attacks, including a fiery sunder attack, sending a physical and fire attack across the floor, and a Leap Slam to a player’s location. Proceed in a similar fashion to The Caldera of the King to fight Kaom. Once you find the entrance to Kaom’s Stronghold, there will be a waypoint just inside the door. There is a large cluster of unique totems to be aware of, as they can do significant damage to an unsuspecting player with uncapped fire resistance. Make your way through Kaom’s Dream, following the outside border of the map as this layout snakes around quite a bit. Kaom’s Dream starts the King of Fury quest, which requires you to retrieve the Eye of Fury from Kaom himself. It does not matter which of these you do first and completion on both is needed to advance the questline from here. One leads to Kaom’s Dream and the other to Daresso’s Dream. Level 2 connects to The Crystal Veins, which has a waypoint near Dialla and two portals. Once free, you will have completion on the Indomitable Spirit quest, which can be turned into Tasuni for a Book of Skill the next time you return to town. Once in Level 2, make sure you seek out and find The Spirit of Deshret. ![]() Proceed through this area, completing Niko’s quest if you wish, to The Mines Level 2. Interacting with the golden barricade with Deshret’s Banner in your inventory will complete the Breaking the Seal quest and grant access to The Mines Level 1. Pick up Deshret’s Banner and either portal or log out to return to town. ![]() A charge, an overhand slam, and an add phase. Voll is straightforward with three very obvious scripted attacks. Follow the left outer map border until you spot a circular encampment with a lore book map icon, which indicates Voll’s location. Proceed through The Aqueducts to Highgate, and immediately exit to the left of the map to The Dried Lake. Important Tips and Tricks Act IV (4) Overview
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